Gotham Knights Needs to Lose some Weight
The most up-to-date Gotham Knights replace itself appears, on its face, comparatively small. The full patch notes are right here. It’s not a lot – simply 10 common tweaks and 4 additions to assist stability.
It’s additionally 9GB in dimension.
While decreased bugginess is appreciated, and crash fixes are a godsend, the dimensions leaves one thing to be desired. To say the least. For reference: Halo Infinite’s Winter Update simply dropped at present – the obtain dimension was round 8GB. And that contained a brand new micro battle go (with new cosmetics), an overhaul to participant development, and everything of “Forge” mode. That final possibility is no small feat – that mode alone is simply essentially the most in depth it’s been in collection historical past. It presents AI bots, scripting instruments, terrain sculpting, and an onslaught of fashions and textures to customise them with. Plus the instruments crucial to make use of it all. All for 8GB.
Gotham Knights’ replace is a complete gigabyte bigger than that. If this is what a “small replace” appears like for the sport, simply wait and see what occurs when the larger updates come by way of the pipeline.
As of writing, no rationalization has been provided for why the replace is so large. Don’t be stunned if we by no means see one, both – within the grand scheme is this a small element. But it’s a canary in a coal mine. If points like this begin to scale upwards, we’ll know the place they began.
What do you assume? What might have been on this replace to make it so giant? Did they not reveal all of the adjustments it made? Were these “small fixes” truly bigger scaled than instinct would have you ever consider? We’d like to see your perception within the feedback down beneath!